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Metal Garden Throne Room

My submission for Allegorithmic's "The Throne Room" challenge hosted on polycount.com. The idea was to create a throne room environment of your own creation and place it in a real time engine. For software I used 3ds Max, Mudbox, Substance Painter, Photoshop and Unreal 4. This entry finished in the 11-20 placing.

Scott honeycutt final02
Scott honeycutt final03
Scott honeycutt final01
Scott honeycutt construction
Scott honeycutt assets
Scott honeycutt wires
Scott honeycutt concept